Nvidia advertises the FX series with "Cinematic Computing" and "Engineered with passion for perfection" and does not however allow use of true trilinear filtering in any Direct3D applications. We consider that ridiculous. Nvidia defines how the client has to use its "Cinematic Computing" hardware: Performance-optimized. The user is deprived of the option to get the best quality possible.
To be constrained to accept missing true trilinear filtering is unacceptable in the year 2003.
If Nvidia is not going to correct this very quickly you cannot see the products as a worthy piece of hardware for a computer gamer anymore.
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